Improved Water Wizard
The Water Wizard is improved to provide more feedback about configured settings and imported data. The updated wizard now provides warnings (in orange) and errors (in red). To solve these […]
Insight in gridvalue of Watershed Overlay
The gridvalue of the Watershed overlay is not visible when clicking on the overlay. As information is the link to the discharge areas provided. The gridvalue however is needed for […]
Improved positioning of water objects
Improved positioning of water objects (e.g. culverts) when objects are imported in a project. This reduces the occurrence of the error “cannot be placed in grid” when importing water objects.
Confirmation window on attributes action
In a game session, when players perform a construct or upgrade action, they see the impact on indicators before the confirm the action. It would be nice if it also […]
Import CityGML/CityJSON files
Add the possibility to directly import 3D models conform the CityGML data standard (https://www.ogc.org/standards/citygml), such as CityGML files and CityJSON files.This will make it easier to import detailed 3D models and […]
Button to remove functions from function values table
I would like to have a button to remove functions from the table as well just as there is a button to add functions. It would be helpful to keep […]
Side view of a river water level
Making a side view of the water level of a river. In that way you can easily see the effect of objects (such as weirs) on the water level in […]
Improving attribute action with cost and constraints
I found the attribute action very useful. However, it would be very helpful if these two functionalities can be added to the attribute action settings: – Adding a cost, like […]
Improved Underground functionalities
Improve Underground functionalities like basements, subways, power lines and parking garages. More functionalities are possible in the future. If you have suggestions for new features please post a comment below […]
Organizing overlays
With the introduction of the combo overlay (and others) the amount of options and ways to create your own models increases. With this increase we also experience a significant increase […]